07 / 07
Albert's Ark Idle
UnityC#Progression
Built experience, levelling, and currency systems, contributed early UI, and supported stability work through Steam release.
MY CONTRIBUTIONGame Developer · Progression and UIBlue Gravity Studios
The challenge
Implement the idle clicker's core progression systems and support the project through release with UI and stability work.
What I built
- Built the experience, levelling, and currency systems alongside early-stage UI.
- Fixed bugs and improved stability through to release.
The result
Core progression systems and early UI shipped with the Steam release, supported by bug fixing and stability improvements.