04 / 07
Draft Fever Bowl

UnityC#UI systems
Delivered the football management game's UI layer in a production team of more than 20 people.
MY CONTRIBUTIONGame Developer · UI ownershipBlue Gravity Studios
The challenge
Support the game's landing page, settings, live scoreboard, and popups with a responsive UI layer that other team members could reuse.
What I built
- Built the landing page, settings menu, live scoreboard, and a responsive popup framework.
- Authored shared utility scripts and animation helpers for early-stage feature work across the team.
The result
Delivered the full UI layer and a popup framework reused across the team. The game has not released yet.