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PROJECT CASE STUDY

04 / 07
Unreleased · Studio projectSteam · 2024

Draft Fever Bowl

Draft Fever Bowl gameplay
Project footage · My contribution is outlined alongside.
UnityC#UI systems

Delivered the football management game's UI layer in a production team of more than 20 people.

MY CONTRIBUTIONGame Developer · UI ownershipBlue Gravity Studios

The challenge

Support the game's landing page, settings, live scoreboard, and popups with a responsive UI layer that other team members could reuse.

What I built

  • Built the landing page, settings menu, live scoreboard, and a responsive popup framework.
  • Authored shared utility scripts and animation helpers for early-stage feature work across the team.

The result

Delivered the full UI layer and a popup framework reused across the team. The game has not released yet.

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