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PROJECT CASE STUDY

02 / 07
Playtested prototypeMobile · 2025

Tikto King

Tikto King gameplay
Project footage · My contribution is outlined alongside.
UnityC#Minimax AI

Built Ultimate Tic-Tac-Toe AI and reusable board and turn systems for a platform that later added a quiz game.

MY CONTRIBUTIONUnity Developer · Game AI and board systemsBNJMO

The challenge

Support multiple AI difficulty tiers while keeping board state and turn management flexible enough to extend beyond one game.

What I built

  • Implemented Minimax with Alpha-Beta pruning and multiple difficulty tiers for Ultimate Tic-Tac-Toe.
  • Designed shared board-state and turn-management systems, then extended the platform to support Tikto and Quiz.

The result

The prototype was playtested at multiple events in Tunis, including Global Game Jam. Its board and turn systems supported the multi-game extension.

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