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PROJECT CASE STUDY

06 / 07
Unreleased · Local multiplayerPC · 2022

Shells And Tails

Shells And Tails gameplay
Project footage · My contribution is outlined alongside.
UnityC#Local multiplayer

Built four rule-set mini-games and connected split-screen cameras and local input for four players.

MY CONTRIBUTIONGameplay Developer · Local multiplayer

The challenge

Give each mini-game its own win condition and feel while supporting four players on one split-screen setup.

What I built

  • Implemented the gameplay for each rule-set mini-game, including its distinct win condition.
  • Wired the split-screen camera rig and four-player local input handling.

The result

Implemented the mini-game rules and four-player split-screen setup. The project is unreleased.

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