06 / 07
Shells And Tails

UnityC#Local multiplayer
Built four rule-set mini-games and connected split-screen cameras and local input for four players.
MY CONTRIBUTIONGameplay Developer · Local multiplayer
The challenge
Give each mini-game its own win condition and feel while supporting four players on one split-screen setup.
What I built
- Implemented the gameplay for each rule-set mini-game, including its distinct win condition.
- Wired the split-screen camera rig and four-player local input handling.
The result
Implemented the mini-game rules and four-player split-screen setup. The project is unreleased.